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JS Rendering / Client-Side Content

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Checks that compare a page's raw HTML against its JavaScript-rendered DOM to quantify how much content is added by client-side rendering — the same signal GEO's JS-dependency check draws on, exposed as its own diagnostic. Source: src/lib/jsRenderer.ts (analyzeJsRendering).

2 rules in this category.

IDRuleSeverityWeight
js-render-timeoutJavaScript rendering timed outLow4 pts
js-render-errorsN script error(s) during renderingLow3 pts

js-render-timeout

JavaScript rendering timed out

SeverityWeightCategory
Low4 ptsJS Rendering / Client-Side Content

What triggers it & why it matters: The page's scripts were still running after Nms, so this scan snapshotted whatever had rendered by then. Content that only appears after a slow fetch or long-running script may be missing from this scan.

How to fix it & effect on score: If the page depends on slow client-side data fetching, consider server-rendering or statically generating the initial content instead. Fixing this removes the 4 pts deduction from the JS Rendering / Client-Side Content category score on the next scan.

What a pass looks like: JavaScript finished rendering within the time budget


js-render-errors

N script error(s) during rendering

SeverityWeightCategory
Low3 ptsJS Rendering / Client-Side Content

What triggers it & why it matters: The page's own JavaScript threw errors while this scan rendered it: *(actual value)*N. Errors like these can also break rendering for real visitors and JS-executing crawlers.

How to fix it & effect on score: Open the page in a browser devtools console to reproduce and fix the underlying script error. Fixing this removes the 3 pts deduction from the JS Rendering / Client-Side Content category score on the next scan.

What a pass looks like: No script errors during rendering